Images Needed

If you like taking photos, or are good at finding royalty-free images, please take a look at the list of needed images below and send Thea an @mail or email moc.liamg|wax.aeht#moc.liamg|wax.aeht with a link to your recommended photo, along with what room you think it is suited for.

Archives (off of Administration Hallway)

This large, windowless room is set floor to ceiling with shelves that contain ledgers and tomes, maps and diagrams from the first founding of Xanadu to the present. Arranged by topic, one can find records of domestic Weyr management form both Headwomen and Sterwards, wing statistics, Weyrling management, Diplomatic efforts, weather reports, events and vital statistics all dating back over one hundred and fifty turns.

Though kept scrupulously clean and in glass-fronted cabinets, it's impossible for the older tomes not to gather some dust and mold, so the scent upon entering is of antiquity, musty, earthy and rich. Electricity provides ample lighting with which to see. A large wooden table sits in the center of the room with several seats arranged around it. Situated on the polished top is a stack of paper, a container of writing instruments, a large magnifying glass and basket of emergency glows.

Clock Tower #764Rh (in Forest) There are 5 inside stories if anyone is interested in finding pics for those

Deep in the foliage at the side of the landing field, a small path gives way to a rather large clearing. Within the center of this patch of bareness amongst the trees and other plants of the jungle stands a square clocktower, rising up through the canopy of trees. The structure is made of a dark gray stone, and each corner is framed by a thick wooden beam. Beside the clocktower, a large lake has been dug. It's obviously an artificial lake, as it's shaped too perfectly oblong-shaped.

The tall, towering structure rises up easily past the leafy growth of the forest, three sections of bare gray stone walls stacked atop each other, each one slightly smaller than the one it's built on top of. Each one of these "sections" is joined with more of the same dark wood that frames the corners of the tower. The wood forms a framing around the top and bottom of each section. Near the top of the structure, right under one of the clock's faces, there's a ledge with railings. This ledge is big enough for a dragon to land upon.

There are no windows in the tower, merely one slit in the middle of each one of the four walls that make up each section. They look like they could be used to mount an attack from the inside. There's only one door in the place, it seems—a dark wooden door that matches the beams that frame the clocktower. It seems to be the only entrance to the tower.

A loud ticking sound permeates the air from above, not so loud that it's painful, but enough that it's heard well. It's not overly loud, but it's loud enough to be heard. The clock at the top of the structure keeps near-perfect time; it strikes the hour, every hour…one strike at one, two strikes at two, etc. But at noon and midnight, it strikes eight times, a melody from old Earth, before striking the hour.

Craft Apprentice Dorms #8002RAJL (off of Craft Complex)

A long, low ceiling room opens from the seating area, the walls straight and even. Cots are set evenly the length of the room, in two rows, each with its own small press at the foot, for personal belongings. Wide windows are spaced along the outside wall, letting sunlight in, while other lights are available for the night time hours.

Glade #11803RJ (in Forest)

Surrounded by majestic trees with their boughs spread outward in the ovalesque clearing so as to create a gentle filtering of the light on the glade floor, this little area of paradise located in the depths of the forest that surrounds Xanadu Weyr makes its debut. Tiny flowers with their upturned pistles of yellow, pink, red and blue scatter here and there, some of them with definitive petals that glisten in what light is supplied, and others appearing like tiny balls of fuzz or fluff, with stamen so fine that to distinguish between themselves and the petals is nearly impossible. Their leaves are of all different shapes and sizes, some coming up to shield the blooms during the day and thus only allowing their beauty to be seen at night.

One thing that makes this area of the weyr so popular with the residents and riders would be the small moon pool that is situated directly center of the glade where even the longest of the tree limbs cannot reach. The water is smooth as glass, as the trees cause such a wind break that nothing ever disturbs it. The reflection of the moonlight at night confuses the flowers around it, so they sleep all day, and then their magnificent blooms open during the night. Concrete benches have been situated about the pool for people to sit and enjoy these rare occurances in relaxation.

Jmn/Master's Hallway (off of Craft Complex)

This wide, arched-ceilinged hallway, tunneled deep into the rock, has been painted a pale ivory to offset the lack of windows and natural light. Niches are carved into the walls at intervals where lamps with soft lighting illuminate the way to the rooms off this corridor. Inter-spaced between them, ornately-framed paintings, the handiwork of Xanadu harpers past and present, hang upon the walls and provide eye-pleasing relief from the plainness of the walls. Lining the floor, a colorful carpet of soft wool, one of weavercraft's finest, muffles the footsteps here, providing the peace and quiet busy Journeymen require for rest, relaxation and work.

Steward's Office
The office of the Steward is a place for things to pass through. On the side of the wooden desk nearest the door are a pair of boxes labeled In and Out. The center of the desk provides a place to process those papers, with a set of draftsman's tools - pens, pencils, rulers and compasses - tucked in a small wooden box. The computer, as it receives fewer messages, is set off to the side of the desk.

One thing that stays in the office is the Steward himself - at least, so long as he holds that office - and so there's a comfortable chair behind that desk, as well as a pair of plain wooden ones in front of it for those passing through.

Bookshelves line the walls, crammed with tomes ranging in topic from weather patterns of the southern continent to crop output for the last one hundred turns. They are some the many things of which a Steward must have a passing knowledge - one sufficient to let him delegate the rest. To record the events so delegated, there are a pair of file cabinets full of paperwork not yet so historical as to merit relocation to the archives.

Xanadu Weyr Region - Freshwater Stream #10228R (off of Marshy Coastline)

As the land dries out, the water seems to retreat to a single trench, winding its way backwards from the shore. At first the water is brackish, as the freshwater means the salt, but then it slowly becomes clear and fresh the further along you go. It burbles over smaller rocks - at one point actually dropping a few arms lengths over a miniature waterfall - the spray causing glittering shimmers in the water. The shore rises and falls with the water, a clear swath bordering either side of it for a number of paces. However, almost as if made to mirror each other, while a stagnant pool sits on one side of the stream, there is a large area of dead grass on the other.

Xanadu Weyr Region - Rocky Outcropping#11460R (off of Open Plains)

From the relatively flat ground of the plains, this rocky outcropping is just one of many that rise above the horizon, scattered here and there with the sporatic brush and small stunted tree. The red-hued rocks pile high upon each other, both creating a bit of shelter from the wind as well as an ideal lookout perch to see the plains. While some sections of the rocky outcropping are smooth, others are pocketed with various handholds.
At the bottom of the Western face, it seems that there has been a minor rock slide as stones from the size of pebbles to near boulders are laying haphazardly strewn across the ground. The red stones catch the light, as they are interspersed with green and yellow, and even speckled stones.

Xanadu Weyr Region - Shaded Pond #11511R (Off of Open Plains)

A group of short trees with large, low tops are gathered together around one of the water sources of the open plains. From a spring below, this shallow pond is feed constantly, keeping the water clear and surprisingly cool and serving as a basin of life for both the trees and the other living occupants of this area of the plains. The trees keep the shoreline of the pond cool for the majority of the day, and the edges are full of reeds and lilypads, flourishing.

One of the trees has fallen over, broken by an lucky bolt of lightning - the stump shattered. However, the bottom of the tree has been cut even, and a section dragged over to the side of the pond to serve as a stool, set amongst the shorter reeds and away from the stretch of shore that bears the most animal prints. It seems to be a favorite fishing spot for someone.

Xanadu Weyr Region - Sprawling Plain (Off of Dotted Foothills)

Sprawling plains stretch to the north and east as far as the eye can see, a gentle roll to them as they go. While in places, the tall grass is bountiful, sending golden stalks skywards, in other places, there are signs of lightning strikes - charred patches here and there darkened by the burnt ground. And, stretching the east, is a large stripe of burnt out land - the wildfire that caused it long extinguished, though the first signs of new life are just beginning to reappear.

To the south, an oddly shaped dome rises up, clearly curved despite the heavy vegetation that clings to its sides and grows heavy on the slate stone that is its roof, though it seems that one portion of the dome is uneven compared to the rest.

Logs Needing Images Linked

The following logs need images linked once we have images for the appropriate rooms.


List last updated by Thea February 13, 2013

Unless otherwise stated, the content of this page is licensed under Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License